Harvesting allows you to get cloth and food materials.
Skill Experience List[]
Skill Experience List[]
Harvest Level | Skill Experience Points |
1 | 0-350 |
2 | 351-1500 |
3 | 1501-8000 |
4 | 8001-16000 |
5 | 16001-24000 |
6 | 24001-??? |
Materials[]
Materials:[]
Food:[]
X represents the different grades
Harv.Lvl | Harv.Item | Mat.Obtained | Vigor Points Cost | Skill Experience Points |
1 | Grain | X Grain | 3 | 10 |
1 | Spring Water | X Spring Water | 3 | 10 |
1 | Herb | X Potherb | 3 | 10 |
Cloth:[]
X represents the different grades
Harv.Lvl | Harv.Item | Mat.Obtained | Vigor Points Cost | Skill Experience Points |
1 | Cotton | X Cotton Cloth | 3 | 10 |
1 | Leather | X Leather | 3 | 10 |
1 | Basket of Silk | X Silk Organdy | 3 | 10 |
1? | Linen | X Flax | 3 |
10 |
This list is incomplete.
Material Grades[]
These are the known Grades
- Common
- Superior
- High Grade
- High Quality
- Rare (apparently made by smelting?)
- Top Grade/1000-Year
- More to come.